Blender

Create Texture Maps in Blender for Papervision3D Models

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Creating texture maps for your 3D models can be difficult. Worse, using features such as dynamic lighting can also significantly reduce the performance of your real-time models. One easy way to create some decent textures is to pre-render them complete with lighting, shadows, and calculated surfaces in Blender, then simply map them to your models.

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Papervision3D Exporter for Blender

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The Papervision3D exporter will export your Blender models into native ActionScript classes for Papervision3D.

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Halloween Still Image for "My Life as a Cartoon Character"

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Depth of Field effect (aka Focal Blur)

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Focal blur can add a significant amount of realism to any scene. With Blender's support of compositing, creating a focal blur effect can be extremely simple. This video will demonstrate the following steps to create the focal blur effect.

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Create a camera focal point

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Sometimes it may be difficult to position the camera just right to capture a scene the way you want. This tutorial shows you a simple way to force the camera to track an arbitrary object.

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DupliVert demonstration

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DupliVerts can be an effective way to duplicate recurring objects in a scene and may serve as the basis for many interesting effects such as creating raindrops. This tutorial will demonstrate the use of DupliVerts in Blender.

Enabling DupliVerts on an object essentially copies any child objects at each vector on the parent object. This tutorial uses a grid as the parent, but other objects may be used as well such as UVSpheres.

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